My experience
QA Tester – Zitrogames, S.L.
Sant Quirze del Vallès — July 2025 – Present
Video game testing, bug detection and reporting, quality assurance, and verification of gameplay, user experience, and performance issues. Collaborating with the development team to improve game stability and functionality.
Sales Assistant – Versace (Fashion Group Spain, S.A.), La Roca Village
September 2024 – December 2024 (Christmas Campaign)
Personalized customer service, advising clients on luxury clothing and accessories, sales and payment management, maintenance and organization of the sales space, product restocking, and inventory support tasks.
Waiter – Restaurant Varka i Boto (Castell de Rosanes, S.L.), Port de Platja d’Aro
June 2022 – June 2023
Service in indoor dining and terrace areas, dining room maintenance, bar support, preparation and organization of food displays, and stockroom and general refrigeration management.
Waiter – Fire&Bread Restaurant/Cafeteria (Pansfood, S.A.), La Roca Village
June 2022 – June 2023
Service in indoor dining and terrace areas, dining room maintenance, bar support, preparation and organization of food displays, and stockroom and general refrigeration management.
Factory Operator – Alpha Ibérica (Grupo Empleo, S.L.), Les Franqueses del Vallès
February 2022 – March 2022
Handled and processed various plastic products and materials, including packaging and palletizing. Performed quality control, machinery adjustment, and supported production line operations.
My education
University
Mataró, 2022 – Present
Bachelor’s Degree in Video Game Design and Production, TecnoCampus, affiliated center of Pompeu Fabra University.
Baccalaureate
La Garriga, 2020 – 2022
Technological Baccalaureate, Institut Manuel Blancafort.
Secondary Education (ESO)
La Garriga, 2015 – 2019
Institut Vil·la Romana.
My skills
I’ve explored many areas of game development — from modeling and animation to level design and asset creation — but where I truly come alive is in coding. I don’t just enjoy programming; it’s the part that drives me. Turning ideas into functional, interactive systems is what I do best.
I work with several game engines, including:
Unity
Unreal Engine
Love2D
In the world of 3D art and texturing, I’ve used:
3ds Max
Mudbox
Substance
ZBrush
For 2D design and visuals, I rely on:
Photoshop
Illustrator
When it comes to editing, I’m comfortable using:
Premiere Pro
For coding and version control, my daily tools are:
Visual Studio Code
GitHub
On top of that, I use AI tools to streamline creative workflows — from generating assets to experimenting with sound and visuals. It’s not about replacing creativity, but about amplifying it.
Other
Driving License
Class B and own vehicle.
Languages
Catalan – Native
Spanish – Native
English – Intermediate